Month: May 2016

May the Gods Watch Over You

The Divine have forever been a part of the fantasy genre. Even in our own times both ancient and modern, divinity has been motivation for people and groups of people to do a many number of things. In our fantasy worlds, the gods exist…

Roll20 Con! Come Play!

Hey everybody! So I made a last minute decision to run a game at Roll20 Con to meet some of you and have some fun playing 13th Age. I will be running The Gauntlet from the amazing campaign book Eyes of the Stone Thief. As a disclaimer,…

KICKSTARTER REVIEW: Murders & Acquisitions RPG

Originally posted on Melvin Smif's Geekery:
Hey all! I’m deeply embroiled in board games today at Geekway to the West but through the magic of computers I’m speaking to you about yet another excellent Kickstarter run! This time it’s something most assuredly a…

Things That Jingle: A Double Feature!

Anyone who hasn’t been living under a rock in regards to 13th Age for the past month has surely seen the amazing work of Campaign Coins and their Icon Tokens kickstarter. The fantastic work has inspired Rob Heinsoo and Lynne Hardy to cook up…

Get Some Class!: The Wizard

Masters of the arcane, a life devoted to the study of all things magical and mystical. Such is the path of a wizard. The Wizard is no stranger to the world of fantasy, often depicted as a bearded old man with a pointy hat…

Gen Con 2016 Events!

I woke up to a pleasant surprise this morning, I hadn’t realized that the Gen Con event list had been released! Referencing my own GMing schedule, I was trying to get a basic outline of what my con experience was to be like. Have…

Roll Initiative!: Building Combat

Conflict, whether physical or social, is the complete epicenter of telling a story and thus playing a role playing game. 13th Age is no different. Social combat is a completely different animal to handle, and heavily depends on how your group does role play….

On the Other Side

Switching roles is something we’re supposed to learn as role players, isn’t it? But then there’s the problem: humans are creatures of habit. Jumping from being a GM to being a player can be a difficult transition, as well as vice versa. Sitting on…

The Dragon Empire: A Setting of Mystery

Rumors and mysteries shroud the history of The Dragon Empire, instilling a ravenous hunger for information in all who read about it. Twelve ages of the world have passed, many of their events forgotten. As adventurers it is your duty to dig and find…

Rambling About Relaxation

A vast majority of my creativity stems from being in a state of relaxation. It’s an insanely important part of my writing, my game creating and my overall well being in relation to other people. For those who don’t know me, I’m a very…

Ald Sotha: Slow Recovery

  Slowly ascending to the crest of a hill, the city of New Port reveals itself on the horizon, gleaming in the sunset as a beacon of hope for the people of Ald Sotha. Crysx drops to his knees with his arms raised, praising…

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