Month: November 2016

Why Metal?

I feel like a lot of people don’t really understand the genre(s) of music. As a reader of this blog, perhaps you do to some extent, or maybe you’re just here for the RPG stuff. Either way is fine, but this post is to…

Ald Sotha: A Surprise in the Dark

Artwork: Tunnel of Wealth by Patrik Hjelm   While taking some time to compose themselves and get a grip on the fact that they were still indeed alive, the party had made swift friends with a paladin of the sword, Tiberius. A brick wall…

Gaming with Grognards

Comic by Mudpuppy Comics   I’m apparently a young gamer according to the world around me. At 22 years old, it seems like everybody is collectively shouting at me, “Back when I started gaming…” It can be an annoyance at times but more often than…

Lasting Wound and Meaningful Death

My previous two campaign summary posts kind of came to a head. My players got in a bit of a sticky situation due to some skill checks that cut them off from their larger group. That problem showed itself during the big fight because everybody…

Ald Sotha: “We’re Not Done Yet”

image credit: Elder Scrolls Online cinematic trailers (video still).   Blackness. Nothing but the dark of the void. Bodiless, weightless, without emotion nor care. Where am I? When you spend an eternity under sensory deprivation, you are left with many thoughts but few things…

Intrigue and Politics

Seeing how election season just ended, it’s only appropriate to talk about politics in our RPG games. Don’t fear, the real politics of this year will not be discussed! For anyone who is a serious talker at the table or a web-spinning genius behind…

Moonsorrow: Jumalten Aika

Some of you may have noticed but for those who haven’t, I’m totally biased in the realm of Scandinavian, folk and/or black metal. I just love the shit and I love Moonsorrow, and although I’m late to the party, ’tis why I’m reviewing this…

Ald Sotha: Omen Finale

The party stood in shock at this revealing of information. Crysx looked at his hands, taking note of a very very dull glow emanating from his body. He felt amazed, betrayed, wounded, thankful, blissful, confused, a thousand different emotions all at once. “Why did…

Slow and Steady

Not sure if Dragon Turtles are a good example of  Slow and Steady but they definitely win the race because everything else has been consumed…   In a system that doesn’t use experience points, pacing can be pretty difficult to get down when running…

Homebrew: The Ruins of Valdemaar

Hey there everybody! Today we’re going to be looking at a set of ruins I had created for my home game. This one was actually the first dungeon I had ever created and was back when I started GMing. Personally, it still hold a…

%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this: