Tag: inspiration

Gaming in a New City

Moving to a new place is tough, especially when it’s on us and not our player characters! Today, I took a look at some possible solutions for both of those situations.

Two Year Anniversary!

Image: My hilarious mug and a reader-made, 3D printed, “Heavy Metal GM” D20. Jeff, this is the most amazing thing someone I barely know has ever done for me, thank you so much!   Up early on a Sunday, that’s the kind of guy…

Allegorical Gaming: Weighing Reason

Analyze how some degree of understanding about human reason is important to build an RPG campaign as an allegory.

Campaign Prep: Trial of the Iron Bear Part 2

Image credit: Forgotten Realms Wikia   Breaking the entire document up by session, here is part 2 of my Trial of the Iron Bear; an adventure that I created for my ongoing 13th Age campaign. In addition, I updated the part 1 comments, as there…

Campaign Prep: Trial of the Iron Bear Part 1

Image Source: Eric Belisle Hey folks! At the bottom of the article is a PDF, a piece of my reference notes for my Saturday 13th Age game. At the time of this adventure, the party was comprised of six 7th level characters, with an incremental…

Ald Sotha: A Change in Format!

Image: Legion of Urguan from Lord of the Craft. I had adopted this as the crest of Ald Sotha, years before I started this blog!   Hey everyone! So I’ve been thinking about this Ald Sotha camapaign a lot during the unintentional break my…

Deep calleth upon Deep – Satyricon

Nay sayers will tell you that Satyricon finally went over the deep end with their self-titled album. While it was a far cry from the “black n’ roll” style of Now, Diabolical and Age of Nero, I found it to be an artistic masterpiece. It’s an…

Equally Surprised

Image source: Bugbear Surprise by Akeiron (Deviant Art)   The GM of any game is often painted like this evil mastermind that has control over a character’s entire life. Whether they’re cruel, merciful, destructive, or kooky, GMs have this sort of divine air about…

The Group That Never Meets

“It’s like herding cats,” is the best description I’ve ever heard of being a GM. Your player characters have their own free will and spontaneous thoughts, trying to get them to go somewhere can be a challenge without forcing them to do so. But…

Campaign Building: The Snowball Effect

Image source: Comics I Don’t Understand This one is a tough subject, as no two GMs are the same. From the ground up, building a campaign is a daunting task, even more so for the more aspiring GMs that want to do this as their…

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