Tag: player character

Campaign Prep: Trial of the Iron Bear Part 1

Image Source: Eric Belisle Hey folks! At the bottom of the article is a PDF, a piece of my reference notes for my Saturday 13th Age game. At the time of this adventure, the party was comprised of six 7th level characters, with an incremental…

Campaign Building: The Snowball Effect

Image source: Comics I Don’t Understand This one is a tough subject, as no two GMs are the same. From the ground up, building a campaign is a daunting task, even more so for the more aspiring GMs that want to do this as their…

Gen Con 50 Experience

My vacation is over. A week at Gen Con and a week in Scotland with only a day between the two, and now, I’m back to reality. Let me tell you, those two weeks were marvelous. There’ll be a post about Scotland later for…

Grounded Feet

Photo source: Pigs With Crayons   What’s the most common thing you see in an adventurer’s background? Killed parents? Lived off the land until they decided to adventure? Refugee from a fallen city? Players are incredibly good at giving their characters nothing to latch onto….

My Gen Con 50 Schedule

Hey there everyone! So the event list is up for Gen Con 50 and I’ll be running some 13th Age games (duh). I’m not sure how fast these will fill up, in any case; If you want to play in one of my games,…

Incremental Advance

Leveling up has been, and probably always will be, a hugely exciting experience in role playing games. You get a cool new spell and/or feat that makes you feel that much closer to being invincible. GM’s have a way of giving you a reality…

Conflict!

Stories, regardless of genre, always need some sort of conflict to be entertaining. Nobody likes reading text books about how to do stuff, don’t lie to me. Considering that RPG sessions are just fragments of a story, the rule still applies. Considering that conflict…

Right Monster for the Job

It’s often surprising to us as GM’s as to what sticks in the players’ minds about our games. An NPC we overlooked or simply plopped down as something to interact with, a statement intended to be taken as face value, a strange artifact that…

Ald Sotha: Omen Part 3

Photo credit to Hollywood Metal. Shadows danced on the crumbling walls from the shimmering light that emitted from Corbin’s staff. It mingled and danced with the fire that encompassed Crysx’s great ax to create a mesmerizing medley of light. The air was cruelly cold, the…

Magic Items

The true staple of fantasy gaming, the most exciting part of the journey, the biggest incentive to make a player do what you need them to do: magical items. 13th Age is obviously no different there, magic items exist and they’re completely awesome. Setting…

Is Toughness Worth Incorporating?

image from Dr Jack Singer For anybody who took a glance at it in 13th Age, Toughness is almost a waste of words on a page. To burn a feat for an extra three (or so) hit points seems kind of ludicrous. Even to me,…

Ald Sotha: Omen Part 2

Something made The Northern Star run aground, Crysx knew. A gaping hole in the keel of the ship indicated what had made the captain so daring, the ship was going down before it crashed here. The quarter deck of the ship was almost submerged in…

%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this:
%d bloggers like this: